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Mavado V Noriega
SyNergy Gaming
2282
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Posted - 2012.12.08 11:40:00 -
[1] - Quote
vehicle versions seem to be bugged as well..... |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.12.10 01:45:00 -
[2] - Quote
tbh since we have skills that lower ur sig the scanners should be good enough to pick up ppl with skills maxed out to lower their sig
so a lvl 3 scanner would be able to still pickup ppl with those sig reducing skills maxed that would actually make them useful same with the scanners for vehicles which might need a bigger radius tbh |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.12.10 13:22:00 -
[3] - Quote
fred orpaul wrote:Mavado V Noriega wrote:vehicle versions seem to be bugged as well..... Ive had great success with the vehicle version. not so much with infantry version.
really? seems incosistent to me ill be watching the radar waiting to see if ppl show up and not sure if they show up because infantry spot them or the scanner |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.12.10 13:36:00 -
[4] - Quote
EnglishSnake wrote:Mavado V Noriega wrote:fred orpaul wrote:Mavado V Noriega wrote:vehicle versions seem to be bugged as well..... Ive had great success with the vehicle version. not so much with infantry version. really? seems incosistent to me ill be watching the radar waiting to see if ppl show up and not sure if they show up because infantry spot them or the scanner That sucks Was going to put them on the armor tank instead of the acc mods which also do not work
armor tanking sucks ass tbh there is literally NO useful high slots other than a dcu |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.12.10 14:24:00 -
[5] - Quote
EnglishSnake wrote: Il be in a surya this week, i have a couple of ideas but im not looking forward to it tbh, swarms will kick my arse and forges will be forges
We have a few armor tankers in SyN as u know, we make them work tbh but swarms are my worst enemy, just for the simple fact that gettin behind cover means nothing to swarms as they follow u around it.
A shield tank can still deploy solo and not have infantry cover as much but an armor tank pretty much needs infantry support cant wait till ccp re-designs swarms to make them something that actually takes skill
sometimes CCP makes me wonder if they even play their own game with the glaring balance issues between shield and armor tanks |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.12.10 16:36:00 -
[6] - Quote
EnglishSnake wrote:Mavado V Noriega wrote:EnglishSnake wrote: Il be in a surya this week, i have a couple of ideas but im not looking forward to it tbh, swarms will kick my arse and forges will be forges
We have a few armor tankers in SyN as u know, we make them work tbh but swarms are my worst enemy, just for the simple fact that gettin behind cover means nothing to swarms as they follow u around it. A shield tank can still deploy solo and not have infantry cover as much but an armor tank pretty much needs infantry support cant wait till ccp re-designs swarms to make them something that actually takes skill sometimes CCP makes me wonder if they even play their own game with the glaring balance issues between shield and armor tanks Skill lol Yea once swarms stop going around corners and locking on through mountains then thats half the problem solved If anything tho for the skill part of swarms they could make it so you have to keep lock on until the missiles hit but what happens when a tank moves through cover? they wont hit half the time if the tanker is smart
thats why swarms need to be faster have the user have to maintain lock but increase swarm speed it pisses me off to see these slow ass swarms lazily track me around corners and still do alot of damage
Noc Tempre has a great thread up on how swarms should be based on BFBC2 |
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